Digital Humanities
This course will provide an undergraduate-level exposure to the digital humanities, covering several distinct areas within the field including humanities computing, critical code studies, and new media studies. It will introduce students to foundational and state-of-the-art humanities computing tools for the analysis and archiving of texts, and expose students to current trends in and criticism of digital literature and interactive fiction/game theory. Students will be expected to work with code and software tools.This course is repeatable for a maximum of 9 credits or 3 attempts.